Swanny Mouton

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About the artwork

Hi. I’m Swanny Mouton, I’m a designer and art director, and for the past couple years I have been exploring generative art and pen plotting, thus creating cards and posters like the ones that are presented here in this shop. So let me tell you more about the process.

Creating the visuals

Every visual creation begins with an original idea. By drawing initial sketches by hand, my goal is to figure out the recipe, the building instructions, step by step, that I need to establish so that this drawing can be executed. I then translate all these instructions in a programming language, thus writing an algorithm in charge to draw a specific kind of drawing. This is like writing a handbook for someone else to follow (like Sol LeWitt).

However I don’t want that program to do the exact same drawing every time. Using code permits access to complex calculations and decisions from the computer. At specific moments in the program, I will ask for a random value to be chosen, in order to determine a distance rather than another, an angle, a color, the presence of a square, rather than another, something rather than nothing at all.

From the same code, and the same defining structure, hundreds, thousands of random decisions will generate, at each run of the program, a different version of this original idea, creating every time an absolutely unique output in its series.

I do not use any form of AI for this. Just plain code. Ideas and writing are all product of my own creation. Each algorithm demands hours, days, sometimes weeks of writing, tests, and iterations.

Once generated by the program, the image exists, and I can see it in a digital format. Some of my creations also exist as an animation, and every image can be seen as one of its frames. I can see all these images and either establish I still need to iterate on the code, or curate the results to keep only the ones I find the most interesting and diverse.

From digital to physical

Rather than sending these images to a printer, I choose to use a pen plotter. It can trace a drawing with a pen-like tool of one’s choice, on any flat surface. If some build their own pen plotter, mine is an AxiDraw, created by Evil Mad Scientist (now part of Bantam Tools).

The main constraint by a pen plotter is that it will only understand vector drawings, composed only with lines and curves, without any fills of color nor gradients. I shall keep this constraint in mind during my creation and writing process, whenever I’m considering the use of the plotter.

In respect to the process, consisting on potentially creating an infinite number of versions of drawings in a series, I have no interest in replicating the same drawing. Every plot is absolutely unique. When you purchase one, no one else will ever have the same.

Though mechanical, and tethered to the computer, the end result is very much analog, tangible, and requires knowledge and many trials with pens, inks and papers and so on.

Plotting can take anywhere from 10 minutes and several hours, depending on the size and complexity of the visual, and the chosen speed for the plotter to operate.

The first pen plotters go back to the 1960s, used by architects or urban planners for instance. The entire process I’m here describing is very similar to the pioneers of generative and procedural art, who go back to the same period.